![]() The idea is that the track is broken into a number of sectors, and if you can post the best time for a sector you'll score points. The Sector Shootout challenges can be fun, but there were a few occasions where we had problems with the driver AI and the basic setup for the event. The tire heating mini-game can get a little old, especially since each drag race event has three runs, so you'll play the game three times in the span of a couple minutes, but it's fun to try and shave a couple hundredths of a second off your time by getting a perfect start. Drag races start out with a mini-game where you heat up your tires before heading to the line, and then it's all about timing your shifts, using your nitrous at the right time and keeping your car in a straight line, which can be tricky when you get to the really fast cars. Each Race Day features a handful of events - be they grip races, drag races, sector challenges or what have you - and pretty much all of them are good fun. Though there's not a lot of pizzazz and whatnot to it as we mentioned before, the Race Day progression does offer up a nice assortment of race events for you to partake in. It's sad, too, because this one, huge fault brings down a game that would otherwise be fairly solid. Are those tires warm? And though we don't drive every car in the game, it's clear that most of them, if not all, do not drive like what we would expect from the real thing. The real Civic Si is a nimble little car, but ProStreet's Si feels very top-heavy and slides around corners like they're covered with ice. ProStreet's version of the GTO barely turns at anything above 30mph, and doesn't really instill any sense of its 400hp engine. A few of us around the office drive some of the cars that you'll find in the game, like a 2007 Civic Si (which is identical to the '06 in the game) and a 2006 Pontiac GTO, and none of them handle anything like the real deal. ![]() Even vehicles in hardcore driving sims like Gran Turismo turn with much greater ease than most any of the vehicles found here, and yet the game isn't even trying to be ultra-realistic. Most every vehicle drives like a boat and feels very reluctant to want to turn at all. Most of the cars in the game feel like caricatures of their real-life counterparts, but not in a good way. The series has generally had strong racing controls, but those were somehow lost in the latest game. They're an odd in-between of the two and wind up in some place that really just does not work very well at all. ![]() ProStreet adds a ton of great customization options to the franchise, which we'll get to in a bit, but the driving physics are anything but realistic. ![]() As well, the control scheme and arcade vs. Yes, the fundamentals are there and the setup does work well, but the bulk of the presentation doesn't feel all that robust, especially when compared to what we've seen in recent years. This setup is perfectly fine and, in this case, does work well to some extent, but there's not really a whole lot of extra "stuff" outside of the races that makes it seem like Black Box had a good idea of exactly what it was trying to accomplish. ProStreet, however, goes back to the track-based racing, putting the player into race after race on closed circuits, and then sending them back to a menu after each race is over. It's been years since we've seen a Need for Speed title that focused solely on track racing, with the franchise branching out into open world settings with a story, cop chases and all sorts of other things to make it stand out. Or you could just play the game, which seems like a better option.ProStreet is a game that doesn't really seem to know what it's trying to be. But we assume it's not exactly the same as the Tuner Car Bundle, despite what it says on Xbox Live at the moment.Īnyway, if you want all of that so much that you need the three sets, then you can go for an Ultimate Performance Bundle, which features all of the above. The Tuner Car Bundle features the Nissan 350Z (Z33), Ford Focus ST, Volkswagen R32, Audi S3, Lancer Evolution IX and Subaru Impreza WRX STI the Sport Car Bundle consists of the Audi S4, Audi TT 3.2 Quattro, Lotus Elise, BMW M3 E46, Porsche Cayman S and BMW Z4 M Coupe and the Muscle Car Bundle consists of, er, we're not sure actually. And cheaters never prosper - in fact they spend 400 Microsoft points a pop on three bundles or 800 for the "Ultimate" bundle. These bundles are designed to unlock things you can't be bothered to purchase by progressing through the Career mode. With Need For Speed: ProStreet set to bobble tankerishly round the final bend into retail next Friday on PS3, Xbox 360, PS2, PC and DS, Electronic Arts has got in there early with some premium downloadable content on Xbox Live.īut why isn't this stuff on the disc? Aha, it is.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |